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Way of White
Way of White
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Involves everything "related" to
and its followers. "This
is for helping out other players online. Players who are in this covenant will automatically be drawn closer to each other on the network. This makes Miracle Resonance easier to perform, as well as helps block people from antagonistic covenants from coming closer on the network." [
(after rescue from
Tomb of Giants
) to join this covenant.
Knights and Clerics start the game as members of the Way of White
You do not need to be a part of this covenant to purchase items. You can join and abandon the
and still purchase items while in another
Players inside this
t are matched up much more easily with other players in the same
during online play. It is speculated this
is connected to the
Warrior of Sunlight
covenants for online play.
Players report that joining this
can help reduce the amount of invaders invading into your game. Extensive testing suggests that members of other
are given preference to invaders over members of the Way of White. In other words, members of Way of White are only invaded if there are no other potential targets, greatly reducing (but not eliminating) the rate of invasions. However this protection appears to be reduced or eliminated if the player summons additional friendly summons to assist them, as this appears to often result in imminent invasions as well.
There are no known ranks in this
. It is believed additional aspects and possible ranking mechanisms related to this
were originally developed and based around the
, but later removed from the game before release.
There are none.
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