"Katana forged in an Eastern land. Known for its brisk slashing motions."
"The Uchigatana cuts beautifully and causes bleeding, but its blade is easily nicked."
Uchigatana.png
Weapon Type:
Katanas
Critical:
100
Weight:
5.0
Attack Type:
Slash/Thrust
Auxiliary:
300 Bleed
Durability:
80
Left Hand:
Parry
Enchantable:
Yes
Special Attack:
No

Acquired from:


Upgrade cost: 200 souls + Titanite.

Youtube relevant videos:


notes:
  • Bleed build up is 33 per strike, and once inflicted will tear 30% of the opponents HP.


Requirements
icon_strength.png
Strength
icon_dexterity.png
Dexterity
icon_intelligence.png
Intelligence
icon_faith.png
Faith

14
14
0
0


Attack Values
Parameter Bonuses
Auxiliary Effects
Damage Reduction (%)
Stability
Uchigatana
icon_dmg_phy.png
icon_dmg_magi.png
icon_dmg_fire.png
icon_dmg_lightn.png
icon_dmg_cbonus.png
icon_strength.png
icon_dexterity.png
icon_intelligence.png
icon_faith.png
icon_res_bleed.png
icon_res_poison.png
icon_res_divine.png
icon_res_occult.png
icon_prot_phy.png
icon_prot_magi.png
icon_prot_fire.png
icon_prot_lightn.png
icon_prot_stab.png
Regular
90
0
0
0
100
-
B
-
-
300
-
-
-
45
10
30
30
30
Regular +5
135
0
0
0
100
-
B
-
-
300
-
-
-
45
10
30
30
30
Regular +10
180
0
0
0
100
-
B
-
-
300
-
-
-
45
10
30
30
30
Regular +14
216
0
0
0
100
-
A
-
-
300
-
-
-
45
20
30
30
30
Regular +15
225
0
0
0
100
-
A
-
-
300
-
-
-
45
20
30
30
30
Crystal
198
0
0
0
100
-
B
-
-
300
-
-
-
45
20
30
30
30
Crystal +5
243
0
0
0
100
-
B
-
-
300
-
-
-
45
20
30
30
30
Lightning
162
0
0
162
100
-
-
-
-
300
-
--
-
45
10
30
30
30
Lightning +4
212
0
0
212
100
-
-
-
-
300
-
-
-
45
10
30
39.6
30
Lightning +5
225
0
0
225
100
-
-
-
-
300
-
-
-
45
10
30
42
30
Raw
156
0
0
0
100
C
C
-
-
300
-
-
-
45
10
30
30
30
Raw +5
208
0
0
0
100
C
C
-
-
300
-
-
-
45
10
30
30
30
Magic
102
109
0
0
100
E
E
C
-
300
-
-
-
45
10
30
30
30
Magic +5
136
146
0
0
100
-
D
C
-
300
-
-
-
45
10
30
30
30
Magic +10
170
182
0
0
100
E
E
C
-
300
-
-
-
45
10
30
30
30
Enchanted
136
144
0
0
100
-
E
C
-
300
-
-
-
45
10
30
30
30
Enchanted +4
157
161
0
0
100
-
E
B
-
300
-
-
-
45
10
30
30
30
Enchanted +5
163
167
0
0
100
-
E
A
-
300
-
-
-
45
10
30
30
30
Divine
91
111
0
0
100
D
E
-
C
300
-
110
-
45
10
30
30
30
Divine +5
122
148
0
0
100
D
E
-
C
300
-
110
-
45
10
30
30
30
Divine +10
152
185
0
0
100
D
E
-
C
300
-
110
-
45
10
30
30
30
Occult
124
136
0
0
100
E
E
-
C
300
-
-
110
45
10
30
30
30
Occult +5
161
170
0
0
100
E
E
-
B
300
-
-
110
45
10
30
30
30
Fire
116
0
116
0
100
-
-
-
-
300
-
-
-
45
10
30
30
30
Fire +5
162
0
162
0
100
-
-
-
-
300
-
-
-
45
10
31.5
30
30
Fire +9
205
0
205
0
100
-
-
-
-
300
-
-
-
45
10
32.7
30
30
Fire +10
216
0
216
0
100
-
-
-
-
300
-
-
-
45
10
33
30
30
Chaos
140
0
162
0
100
-
-
-
-
300
-
-
-
45
10
30
30
30
Chaos +4 @10 Humanity

0

0
100
-
-
-
-
300
-
-
-
45
10
32.4
30
30
Chaos +5 @10 Humanity
179
+38
0
207
+43
0
100
-
-
-
-
300
-
-
-
45
10
33
30
30

Demon's souls version: Has the same apperance and move set, but has greater range than in dark souls.
Requirements /
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine

icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult


icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability



icon_dmg_magi_adj.png
Magic Adjustment



Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)