In a game where letting a single blow slip past your guard can lead to your untimely demise, shields play an integral role in your survival in Lordran. More than just a wall between you and the enemy, the player is presented with a wide variety of shield styles to choose from, allowing them the freedom to integrate their shield into their own personal playstyle. With offensive applications in addition to the predicted defensive applications, shield strategy can easily become far deeper than simply blocking damage.

The offensive properties of a shield have no effect on its defensive abilities, and new players can mistake a shield's attack power for it's overall strength. When looking at a shield, one of the most important stats is Stability - the higher the stability, the more efficient a shield is at blocking attacks, staggering enemies and using stamina. Damage Reduction will indicate how a shield fares in reducing the damage of different types of attacks; many shields can block physical attacks completely, but none are able to completely block elemental or magic damage. Shields also possess other properties, such as the ability to parry attacks, bash enemies, and use special attacks.

Read more about shields, their properties and usage

Small Shields | Standard Shields | Greatshields | Lantern | Key

Small Shields


Attack Power
Damage Reduction (%)
Requirements
Param Bonus


Image
Name
icon_dmg_phy.png
icon_prot_phy.png
icon_dmg_magi.png
icon_prot_magi.png
icon_dmg_fire.png
icon_prot_fire.png
icon_dmg_lightn.png
icon_prot_lightn.png
icon_dmg_cbonus.png
icon_prot_stab.png
icon_strength.png
icon_dexterity.png
icon_intelligence.png
icon_faith.png
icon_other_dura.png
icon_other_weig.png
Deflection
ParrySpeed
Acquired From
Notes
small_leather_shield.png
Small Leather Shield
40
80
0
35
0
60
0
60
100
40
5
D
0
-
0
-
0
-
200
0.5
Light
Fast
Starter Item: Initial Equipment for Sorcerer.
Purchase: Undead Merchant for 600 Souls.
leather_shield.png
Leather Shield
42
85
0
35
0
60
0
60
100
45
6
D
0
-
0
-
0
-
200
1.0
Light
Fast
Starter Item: Initial Equipment for Wanderer.
Purchase: Undead Merchant for 800 Souls.
target_shield.png
Target Shield
56
78
0
30
0
65
0
50
100
45
8
D
11
-
0
-
0
-
150
2.0
Light
Special
Starter Item: Initial Equipment for Thief.
Location: Found on a body inside a small room in Lower Undead Burg just before the Capra Demon.
buckler.png
Buckler
55
76
0
32
0
65
0
53
100
40
7
D
13
-
0
-
0
-
150
1.5
Light
Special
Purchase: Undead Merchant for 800 souls.
Drops: Undead Knight (Rapier) (A) [Undead Parish]
cracked_round_shield.png
Cracked Round Shield
46
65
0
55
0
10
0
45
100
30
6
D
0
-
0
-
0
-
60
1.0
None
Fast
Starter Item: Initial Equipment for Pyromancer.
Drops: Armored Undead (Axe, Sword) (A)
warriors_round_shield.png
Warrior's Round Shield
50
85
0
65
0
30
0
65
100
40
6
D
0
-
0
-
0
-
180
1.0
Light
Fast
Purchase: Undead Merchant for 800 souls.
red_and_white_round_shield.png
Red & White Round Shield
50
85
0
65
0
30
0
65
100
40
6
D
0
-
0
-
0
-
180
1.0
Light
Fast
Drops: Skeleton Swordsman (Multiple types)
caduceus_round_shield.png
Caduceus Round Shield
50
85
0
65
0
30
0
65
100
40
6
D
0
-
0
-
0
-
180
1.0
Light
Fast
Location: Firelink Shrine [Graveyard]
effigy_shield.png
Effigy Shield
60
90
0
40
0
70
0
90
100
45
10
D
0
-
0
-
16
-
180
3.0
Light
Normal
Location: Tomb of the Giants
plank_shield.png
Plank Shield
52
75
0
40
0
20
0
55
100
45
7
D
0
-
0
-
0
-
120
1.5
Light
Fast
Starter Item: Initial Equipment for Deprived.
Location: In a Chest in Blighttown just before the hidden entrance to The Great Hollow.
crystal_ring_shield_1.png
Crystal Ring Shield
0
70
100
90
0
70
0
40
100
40
10
-
0
-
0
-
0
-
120
3.0
Light
Projectile*
Crafted: Obtained by Ascending a +10 with the Moonlight Butterfly Soul.
*L2 or R2 Attack sends out a magic disc that strikes enemies at range.

back to top

Standard Shields


Attack Power
Damage Reduction (%)
Requirements
Param Bonus


Image
Name
icon_dmg_phy.png
icon_prot_phy.png
icon_dmg_magi.png
icon_prot_magi.png
icon_dmg_fire.png
icon_prot_fire.png
icon_dmg_lightn.png
icon_prot_lightn.png
icon_dmg_cbonus.png
icon_prot_stab.png
icon_strength.png
icon_dexterity.png
icon_intelligence.png
icon_faith.png
icon_other_dura.png
icon_other_weig.png
Deflection
ParrySpeed
Acquired From
Notes
gargoyles_shield.png
Gargoyle's Shield
62
85
0
40
0
75
0
70
100
56
12
D
0
-
0
-
0
-
300
4.0
Medium
Normal
Drops: Bell Gargoyle Boss (A), Gargoyle (A)
eastwest_shield.png
East-West Shield
52
88
0
40
0
30
0
65
100
44
6
D
0
-
0
-
0
-
160
1.0
Medium
Fast
Starter Item: Initial Equipment for Cleric.
Purchase: Undead Merchant for 400 souls.
wooden_shield.png
Wooden Shield
54
93
0
40
0
30
0
65
100
52
7
D
0
-
0
-
0
-
160
1.5
Medium
Fast
Location: On a corpse behind a door just before the first bonfire in the Undead Burg.
large_leather_shield.png
Large Leather Shield
46
91
0
35
0
60
0
60
100
52
7
D
0
-
0
-
0
-
200
1.5
Medium
Fast
Starter Item: Intial Equipment for Hunter.
Purchase: Andre of Astora for 800 souls.
Drops: Phalanx (A)
heater_shield.png
Heater Shield
60
100
0
30
0
70
0
50
100
55
8
D
0
-
0
-
0
-
250
2.0
Medium
Fast
Starter Item: Initial Equipment for Warrior.
Purchase: Undead Merchant for 1000 Souls.
knight_shield.png
Knight Shield
68
100
0
30
0
60
0
40
100
56
10
D
0
-
0
-
0
-
200
5.5
Medium
Normal
Location: On a corpse in the Undead Parish just past the Fog Gate. Guarded by an Elite Undead Knight.
tower_kite_shield.png
Tower Kite Shield
64
100
0
30
0
70
0
50
100
58
10
D
0
-
0
-
0
-
250
3.0
Medium
Normal
Starter Item: Initial Equipment for Knight.
Purchase: Andre of Astora for 1000 souls.
caduceus_kite_shield.png
Caduceus Kite Shield
64
100
0
30
0
70
0
50
100
58
10
D
0
-
0
-
0
-
250
3.0
Medium
Normal
Purchase: Andre of Astora for 1000 souls.
Drops: Undead Crystal Soldier (A)
hollow_soldier_shield.png
Hollow Soldier Shield
66
100
0
30
0
65
0
50
100
56
11
D
0
-
0
-
0
-
250
3.5
Medium
Normal
Drops: Undead Soldier(Spear, Sword) (A)
balder_shield.png
Balder Shield
66
100
0
20
0
60
0
50
100
63
12
D
0
-
0
-
0
-
220
4.0
Medium
Normal
Purchase: Crestfallen Merchant for 4000 souls.
Drops: Elite Undead Guard (Rapier, Sword) (A), Elite Undead Guard [Sens' Fortress] (Rapier, Archer) (A)
sunlight_shield.png
Sunlight Shield
64
100
0
30
0
75
0
50
100
60
12
D
0
-
0
-
0
-
280
4.0
Medium
Normal
Drops: Solaire of Astora.
iron_round_shield.png
Iron Round Shield
68
100
0
30
0
72
0
46
100
52
14
D
0
-
0
-
0
-
280
5.0
Heavy
Normal
Drop: Shiva of the East

The only heavy deflection shield that can also parry.
silver_knight_shield.png
Silver Knight Shield
66
100
0
40
0
75
0
65
100
64
14
D
0
-
0
-
0
-
250
5.0
Medium
Normal
Drops: Silver Knight (Spear, Sword) (A)
black_knight_shield.png
Black Knight Shield
68
100
0
25
0
95
0
65
100
62
16
D
0
-
0
-
0
-
250
6.0
Medium
Normal
Drop: Black Knight (Axe, Greatsword, Spear, Sword) (A)
pierce_shield.png
Pierce Shield
82
95
0
30
0
70
0
34
100
49
11
D
14
C
0
-
0
-
180
3.5
Light
Bash*
Gift: Find Siegmeyer of Catarina in the Blighttown swamp near a group of slugs and give him 3 Purple Moss.

*Parry is replaced by an overhead shield bash.
spiked_shield.png
Spiked Shield
78
90
0
28
0
69
0
40
100
48
10
D
12
C
0
-
0
-
160
3.0
Light
Bash*
Drops: Kirk, Knight of Thorns

*Parry is replaced by an overhead shield bash.
300 Bleeding Damage.
crest_shield.png
Crest Shield
62
100
0
80
0
55
0
45
100
55
10
D
0
-
0
-
0
-
300
3.0
Medium
Normal
Drops: Knight of Astora, Oscar (Hollow)
dragon_crest_shield.png
Dragon Crest Shield
62
100
0
20
0
85
0
45
100
55
10
D
0
-
0
-
0
-
300
3.0
Medium
Normal
Location: In the Valley of Drakes near the Zombie Dragon.
grass_crest_shield.png
Grass Crest Shield
62
95
0
42
0
70
0
50
100
51
10
D
0
-
0
-
0
-
200
3.0
Medium
Normal
Location: Darkroot Basin, cliff-side path, near cave to Valley of Drakes. On a corpse guarded by a Black Knight.

Speeds up stamina regeneration, also when shield is on back.
spider_shield.png
Spider Shield
62
100
0
30
0
72
0
48
100
56
10
D
0
-
0
-
0
-
230
3.0
Medium
Normal
Starter Item: Initial Equipment for Bandit.
Locations: Valley of Drakes, on the bridge to lower New Londo or above the Giant Rat in the Depths, drop down the hole behind the first Butcher.

Protects from Poison and Toxin buildup when used to block attacks.
bloodshield.png
Bloodshield
62
100
0
30
0
70
0
50
100
53
10
D
0
-
0
-
0
-
240
3.0
Medium
Normal
Location: In the Painted World of Ariamis on the bridge near the Zombie Dragon.

Raises Bleed/Poison/Curse resist by 25%, also when shield is on back.
sanctus.png
Sanctus
62
95
0
40
0
70
0
50
100
51
10
D
0
-
0
-
18
-
410
3.0
Medium
Normal
Drops: Paladin Leeroy.

Restores 2 HP every 2 seconds.
Crystal_Shield.png
Crystal Shield
70
100
0
60
0
80
0
80
100
60
14
D
0
-
0
-
0
-
250
5.0
Medium
Bash*
Purchase: Domhnall of Zena for 4000 souls.

*Parry is replaced by an overhead shield bash.
Cannot be repaired.

back to top

Greatshields


Attack Power
Damage Reduction (%)
Stats Requirements
Param Bonus


Image
Name
icon_dmg_phy.png
icon_prot_phy.png
icon_dmg_magi.png
icon_prot_magi.png
icon_dmg_fire.png
icon_prot_fire.png
icon_dmg_lightn.png
icon_prot_lightn.png
icon_dmg_cbonus.png
icon_prot_stab.png
icon_strength.png
icon_dexterity.png
icon_intelligence.png
icon_faith.png
icon_other_dura.png
icon_other_weig.png
Deflection
Bash
Acquired From
Notes
bonewheel_shield.png
Bonewheel Shield
80
90
0
30
0
30
0
51
100
66
30
D
0
-
0
-
0
-
200
12.0
Heavy
Spin*
Drops: Bonewheel Skeletons in The Catacombs and Painted World of Ariamis (rare).
*Bash is replaced by a 3-hit wheel spin attack.
tower_shield.png
Tower Shield
80
100
0
40
0
75
0
50
100
72
30
D
0
-
0
-
0
-
300
13.0
Heavy
Bash
Drop:Tower Knights. One is in the Undead Parish Church by the Firekeeper Soul, one on the lower Ramparts on the roof of Sens, and the other (respawning) on the bridge to Pricilla in the Painted World. Can be purchased from the Crestfallen Merchant
stone_greatshield.png
Stone Greatshield
82
100
0
80
0
75
0
65
100
80
38
D
0
-
0
-
0
-
400
20.0
Heavy
Bash
Drop: Stone Knights in Darkroot Forest (rare).
eagle_shield.png
Eagle Shield
62
95
0
55
0
45
0
75
100
70
16
D
0
-
0
-
0
-
300
6.0
Heavy
Bash
Location: Blight Town near the bonfire on the upper level, a corpse perched on a support beam.
Note: Physical damage reduction changed from 100% to 95% in PTDE
black_iron_greatshield.png
Black Iron Greatshield
80
100
0
40
0
90
0
50
100
71
34
D
0
-
0
-
0
-
230
16.0
Heavy
Bash
Location: Found along with matching armor, on a corpse on the bottom floor of the Anor Londo cathedral, near the painting.
havels_greatshield.png
Havel's Greatshield
84
100
0
90
0
80
0
80
100
84
50
D
0
-
0
-
0
-
500
26.0
Heavy
Spell*
Location: in a chest behind an illusionary wall in Anor Londo.

*Bash is replaced by a Stoneskin spell that temporarily increases poise and costs 300 durability.
greatshield_of_artorias_1.png
Greatshield of Artorias
88
100
0
50
0
80
0
40
100
88
34
D
0
-
0
-
0
-
600
16.0
Heavy
Bash
Ascended: any Shield +10 and Soul of Sif, at the Giant Blacksmith in Anor Londo.

*Attacks blocked with the Greatshield of Artorias do not cause any status effect
giant_shield.png
Giant Shield
80
100
0
60
0
75
0
75
100
68
36
D
0
-
0
-
0
-
300
18.0
Heavy
Bash
Drops: Giants Guards in Anor Londo
Purchase: purchased from the Giant Blacksmith in Anor Londo.
Cleansing Greatshield.png
Cleansing Greatshield
75
80
0
80
0
80
0
70
0
77
31
D
0
-
0
-
0
-
300
14.5
Heavy
Bash
Location: Rescue Sif from the Chasm of the Abyss.
(AotA only)

back to top

Lantern

The Lantern is a unique weapon that has its own typing: Lantern. It operates primarily as a shield, however, and it's main feature of illuminating dark spaces can only be achieved when holding it in the left hand, at which point it possesses some defensive capabilities. When not being used as shield, it delivers a fire-based Bash Attack.

Attack Power
Damage Reduction (%)
Requirements
Param Bonus



Name
icon_dmg_phy.png
icon_prot_phy.png
icon_dmg_magi.png
icon_prot_magi.png
icon_dmg_fire.png
icon_prot_fire.png
icon_dmg_lightn.png
icon_prot_lightn.png
icon_dmg_cbonus.png
icon_prot_stab.png
icon_strength.png
icon_dexterity.png
icon_intelligence.png
icon_faith.png
icon_other_dura.png
icon_other_weig.png
Deflection
Parry
Acquired From
skull_lantern.png
Skull Lantern
30
26
0
8
75
20
0
20
100
16
5
E
0
-
0
-
0
-
60
0.5
Light
Illumination
Drops: from Necromancers
Can also be found on a corpse in the Tomb of Giants
back to top

Key

Requirements /
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine

icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult


icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability


Attack Power: Physical/Magic/Flame/Lightning/Critical. Unless otherwise noted, all shields deal Strike damage.
Stability: How well the player keeps stance after being hit.
Damage Reduction Rate: Reduces the Physical/Magic/Flame/Lightning/Stability damage taken in the % indicated. The last value, Stability, indicates how much force a shield can withstand before being knocked aside. The higher the Stability value is, the less stamina will be consumed when an attack is blocked. If the force of a physical attack is greater than a shield's stability value, only damage up to that value will be mitigated; the remainder will taken directly from the user's health.
Requirements/Multipliers: Strength/Dexterity/Intelligence/Faith. Divine shields scale with Intellect instead of Faith. As such there are no shields that scale with Faith.
Durability: The shield's HP; when the durability reaches critical, the effectiveness of it's attacks and blocks are severely weakened.
Weight: How much the shield weighs.
Deflection/Parry: The deflection level and parry type the shield has.
Description: Details regarding the shield's make, origin, etc.
back to top