You are not a member of this wiki.
Dark Souls Wiki
Dark Souls II Wiki
Wiki to-do List
Fextralife Wiki Hub
About Dark Souls
DLC Artorias of the Abyss
Dark Souls University
Starting Equipment Images
Equipment & Magic
Boss Soul Weapons
Weapons Upgrade Chart
Summon Range Calculator
Guides & Walkthroughs
New Player Help
Game Progress Route
New Game +
Trophy & Achievement Guide
Media & Art
Community & Social
New Game Plus
The initial game or game cycle, created upon starting a new character, is called "New Game" or "NG". Upon killing the
, and choosing either ending, the player's character will be thrown into the next game-cycle, known as "New Game+", or "NG+". If the player continues to play through and beat the game with that same character, the cycle continues, with the third cycle referred to as 'New Game++', or NG++, and so on. NG+ is a significant jump in difficulty from NG, but from NG+ to NG++ the difficulty will only increase slightly. Difficulty will continue to slowly grow with each game cycle, until it plateaus at NG++++++ (NG7/NG+6) and beyond.
Moving into a new game cycle such as NG+ will reset all killed Bosses and NPCs, just like it was in the first game-cycle. The difficulty will also increase, because enemies will have more attack power and health points, and they will yield more souls
The next game-cycle will start back at the
Northern Undead Asylum
, with the player retaining all the gear and items they had at the end of the prior game (and all items in their Bottomless Box will also be kept).
let the player create a new character or choose a new gift.
On the first NG+ many enemies have
HP, and will also deal significantly increased damage. This becomes more and more noticeable the farther the player proceeds into NG+, and can be particularly challenging with respect to bosses.
The more powerful foes often yield up to three or four times more souls than NG, including some bosses.
Souls yielded in NG+ varies from one area to another, but it's usually a multiplier of 2x, 3x or 4x compared to NG. You can tell what the multiplier for each area is by defeating the area boss, since the multiplier for souls yielded by defeating the boss also applies to the area leading up to it.
After NG+, enemy souls and HP increase with a static percentage of the NG+ values. NG++ increases 7%, NG+++ 10%, NG+4 14%, NG+5 19%, and finally NG+6 (7th playthrough) and onwards has a 25% increase in souls and HP over NG+.
To-do List before defeating Final Boss
Visit all areas and kindle all
to the max.
Make sure you have obtained all unique items like titanite slabs from treasures around the world, and killed the various
Purchase all spells/miracles/pyromancies, as they will carry over to the next game and may be stacked with multiple copies.
Visit the blacksmiths and upgrade your weapons as much as you can, as you will lose all the upgrade embers at the start of NG+.
Kiln of the First Flame
Black Knights for materials: they consistently grant
of various kinds of titanite and respawn. Or just farm the New Londo Ruins darkwraiths for
, which will grant chunks as well.
Trade everything you can with
Visit every merchant and buy items in preparation, as well as Humanity, Rings of Sacrifice, and Gravelord eyes if you saved
Kill NPCs: You will get humanity, weapons, armor and
. They will all revive for NG+ and your sins are absolved so don't worry about it.
Killing any of the Firekeepers will reset the Kindle on their respective fires in Ng+
will reset the chamber of the princess bonfire kindle
What will carry over to NG+
Most items and equipment will carry over, along with character
, to the next game-cycle.
Spells/miracles/pyromancies already obtained will also carry over, but duplicates may also be re-purchased in each new playthrough. Thus many players will play through the game multiple times with a single character in order to stack a greater number of their preferred spells. For that reason, seeing a character cast a spell in excess of the normal number of spell casts obtainable in a single playthrough (or viewing multiple attuned copies in a profile viewed in the Book of the Guilty) can suggest what playthrough number that character is on.
Current Covenant membership and rank will carry over.
will retain their level.
upgrade level will remain the same.
All sins are absolved.
Some Keys are kept:
What doesn't carry over
and key items (listed as keys) will be gone.
The Repair and Smithboxes will be gone.
All the Embers have to be found again.
Covenant of Artorias
Ring will be lost.
Orange Charred Ring
will be lost.
Rite of Kindling
will be lost.
, and its warping abilities, will be lost.
Any costumes unlocked to purchase from
Domnhall of Zena
must be earned again (with the exception of
Great Lord Armor
Sin will be lost, so the new game starts sin free.
All unlocked doors and shortcuts will close.
The shortcut to
can still be opened if the player remains a
Chaos Servant +2
Other possible ramifications of NG+
It is speculated by some players that progressing to NG+ or beyond (possibly all the way up to NG7/NG+6) may eventually enable or unlock access to hidden material in the game, given that some objects or spells (such as the Great Lord Armor or the Sunlight Spear, or various different Boss Soul weapons each requiring the same boss soul) were apparently only intended to become available in subsequent game cycle playthroughs, and certain statements from From Soft. game designers suggest multiple playthroughs might be required to unlock potential secrets related to the Pendant or other items. Despite extensive searching and effort by many players, to date these theories have not been validated.
Optimally Ng++ is required for the platinum trophy ( up to great wolf sif )
help on how to format text
Contributions to http://darksoulswiki.wikispaces.com/ are licensed under a
Portions not contributed by visitors are Copyright 2014 Tangient LLC
Turn off "Getting Started"