halberd.png"Long-hilted weapon mixing spear and axe is difficult to handle, requiring both strength and dexterity.
The Halberd has two elementary attacks: Spear-like thrusting and large sweeping swings. However, one false swing and the wielder is left wide open."

Weapon Type: Halberds
Attack Type: Regular/Thrust
Weight: 6.0
Durability: 200

Hints: Very good starting weapon with it´s long range and AoE strong attack.

Acquired from: Undead Parish, right in front of the Undead Church entrance. Additionally, a Crystal Halberd can be found inside a chest in Anor Londo.

Upgrade cost: 200 Souls

Note: Damage wise is identical to the Lucerne

Youtube relevant videos:



Requirements
icon_strength.png
Strength
icon_dexterity.png
Dexterity
icon_intelligence.png
Intelligence
icon_faith.png
Faith

16
12
0
0


Attack Values
Parameter Bonuses
Auxiliary Effects
Damage Reduction (%)
Stability
Halberd
icon_dmg_phy.png
icon_dmg_magi.png
icon_dmg_fire.png
icon_dmg_lightn.png
icon_dmg_cbonus.png
icon_strength.png
icon_dexterity.png
icon_intelligence.png
icon_faith.png
icon_res_bleed.png
icon_res_poison.png
icon_res_divine.png
icon_res_occult.png
icon_prot_phy.png
icon_prot_magi.png
icon_prot_fire.png
icon_prot_lightn.png
icon_prot_stab.png
Regular
110
0
0
0
100
D
D
-
-
-
-
-
-
40
10
30
30
26
Regular +5
165
0
0
0
100
D
C
-
-
-
-
-
-
40
10
30
30
26
Regular +10
220
0
0
0
100
D
D
-
-
-
-
-
-
40
10
30
30
26
Regular +14
264
0
0
0
100
D
C
-
-
-
-
-
-
40
10
30
30
26
Regular +15
275
0
0
0
100
D
C
-
-
-
-
-
-
40
10
30
30
26
Crystal
242
0
0
0
100
D
D
-
-
-
-
-
-
40
10
30
30
26
Crystal +4
286
0
0
0
100
D
C
-
-
-
-
-
-
40
10
30
30
26
Crystal +5
297
0
0
0
100
D
C
-
-
-
-
-
-
40
10
30
30
26
Lightning
213
0
0
213
100
-
-
-
-
-
-
-
-
40
10
30
30
26
Lightning +4
259
0
0
259
100
-
-
-
-
-
-
-
-
40
10
30
39.6
26
Lightning +5
275
0
0
275
100
-
-
-
-
-
-
-
-
40
10
30
42
26
Raw
190
0
0
0
100
D
D
-
-
-
-
-
-
40
10
30
30
26
Raw +5
254
0
0
0
100
D
D
-
-
-
-
-
-
40
10
30
30
26
Magic
124
133
0
0
100
E
E
C
-
-
-
-
-
40
10
30
30
26
Magic +5
166
178
0
0
100
E
E
C
-
-
-
-
-
40
10
30
30
26
Magic +9
???
???
0
0
100
?
?
?
-
-
-
-
-
40
10
30
30
26
Magic +10
199
204
0
0
100
E
E
B
-
-
-
-
-
40
10
30
30
26
Enchanted
166
176
0
0
100
E
E
C
-
-
-
-
-
40
10
30
30
26
Enchanted +4
???
???
0
0
100
?
?
?
-
-
-
-
-
40
10
30
30
26
Enchanted +5
148
182
0
0
100
D
E
A
-
-
-
-
-
40
10
30
30
26
Divine
111
136
0
0
100
E
E
-
C
-
-
110
-
40
10
30
30
26
Divine +5
148
182
0
0
100
E
E
-
C
-
-
110
-
40
10
30
30
26
Divine +9
177
218
0
0
100
E
D
-
C
-
-
110
-
40
10
30
30
26
Divine +10
185
227
0
0
100
E
D
-
C
-
-
110
-
40
10
30
30
26
Occult
152
166
0
0
100
E
D
-
C
-
-
-
110
40
10
30
30
26
Occult +4
???
???
0
0
100
?
?
-
?
-
-
-
110
40
10
30
30
26
Occult +5
197
207
0
0
100
E
D
-
C
-
-
-
110
40
10
30
30
26
Fire
143
0
143
0
100
-
-
-
-
-
-
-
-
40
10
30
30
26
Fire +5
198
0
198
0
100
-
-
-
-
-
-
-
-
40
10
31.5
30
26
Fire +9
250
0
250
0
100
-
-
-
-
-
-
-
-
40
10
32.7
30
26
Fire +10
264
0
264
0
100
-
-
-
-
-
-
-
-
40
10
33
30
26
Chaos
172
0
198
0
100
-
-
-
-
-
-
-
-
40
10
30
30
26
Chaos +4
211
0
242
0
100
-
-
-
-
-
-
-
-
40
10
??
30
26
@ 10 Humanity


















Chaos +5
220
0
253
0
100
-
-
-
-
-
-
-
-
40
10
33
30
26
@ 10 Humanity

0

0
100
-
-
-
-
-
-
-
-
40
10
33
30
26

Demon's souls version: Different in apperance and has a different move set.
Requirements /
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine

icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult


icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability



icon_dmg_magi_adj.png
Magic Adjustment



Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)