great_scythe.png"Weapon with a long curved blade. Converted from a wheat-harvesting tool.
The magnificent sharp curved blade instills fear in opponents. Perhaps it is their survival instinct at work."

Weapon Type: Halberds
Attack Type: Slash
Weight: 5.0
Durability: 130

Acquired from: Found in The Catacombs, above lever to the second closed door. The entrance is accessed by jumping off the second spiked rotating bridge.

Upgrade cost:

Notes:
  • Bleed build up is 30 per strike, and once inflicted will tear 30% of the opponents HP.
  • This weapon can be acquired very early in game, and there's a green titanite shard in the catacombs as well, giving you the option to go to blacksmith Vamos and make a fire scythe (the scythe must be upgraded to +5 first). Blacksmith Vamos sells titanite shards.
  • Held by many to be one of the best Dexterity weapons in the game.
  • One-handed moveset is both very long ranged and versitile, and consumes relatively little stamina - thus it is very good for lightweight characters.

Youtube relevant video's:




Requirements
icon_strength.png
Strength
icon_dexterity.png
Dexterity
icon_intelligence.png
Intelligence
icon_faith.png
Faith

14
14
0
0


Attack Values
Parameter Bonuses
Auxiliary Effects
Damage Reduction (%)
Stability
Great Scythe
icon_dmg_phy.png
icon_dmg_magi.png
icon_dmg_fire.png
icon_dmg_lightn.png
icon_dmg_cbonus.png
icon_strength.png
icon_dexterity.png
icon_intelligence.png
icon_faith.png
icon_res_bleed.png
icon_res_poison.png
icon_res_divine.png
icon_res_occult.png
icon_prot_phy.png
icon_prot_magi.png
icon_prot_fire.png
icon_prot_lightn.png
icon_prot_stab.png
Regular
100
0
0
0
100
E
B
-
-
300
0
-
-
40
10
30
30
22
Regular +5
150
0
0
0
100
E
B
-
-
300
0
-
-
40
10
30
30
22
Regular +10
200
0
0
0
100
E
B
-
-
300
0
-
-
40
10
30
30
22
Regular +14
240
0
0
0
100
E
A
-
-
300
0
-
-
40
10
30
30
22
Regular +15
250
0
0
0
100
E
A
-
-
300
0
-
-
40
10
30
30
22
Crystal
220
0
0
0



-
-
300
0
-
-
40
10
30
30
22
Crystal +4

0
0
0



-
-
300
0
-
-
40
10
30
30
22
Crystal +5

0
0
0



-
-
300
0
-
-
40
10
30
30
22
Lightning
180
0
0
180
100
-
-
-
-
300
0
-
-
40
10
30
30
22
Lightning +4
235
0
0
235
100
-
-
-
-
300
0
-
-
40
10
30
39.6
22
Lightning +5
250
0
0
250
100
-
-
-
-
300
0
-
-
40
10
30
42
22
Raw
172
0
0
0
100
E
C
-
-
300
0
-
-
40
10
30
30
22
Raw +5

0
0
0



-
-
300
0
-
-
40
10
30
30
22
Magic
112
121
0
0
100
E
D
C
-
300
0
-
-
40
10
30
30
22
Magic +5
150
162
0
0
100
E
D
C
-
300
0
-
-
40
10
30
30
22
Magic +9
180
194
0
0
100
E
D
B
-
300
0
-
-
40
10
30
30
22
Magic +10
187
202
0
0
100
E
D
B
-
300
0
-
-
40
10
30
30
22
Enchanted
150
160
0
0
100
E
E
C
-
300
0
-
-
40
10
30
30
22
Enchanted +4
174
179
0
0
100
E
E
A
-
300
0
-
-
40
10
30
30
22
Enchanted +5
180
185
0
0
100
E
E
A
-
300
0
-
-
40
10
30
30
22
Divine


0
0



-

300
0
110
-
40
10
30
30
22
Divine +5
136
166
0
0
100
E
D
-
C
300
0
110
-
40
10
30
30
22
Divine +9


0
0



-

300
0
110
-
40
10
30
30
22
Divine +10
170
207
0
0
100
E
D
-
B
300
0
110
-
40
10
30
30
22
Occult
138
150
0
0
100
E
D
-
B
300
0
-
110
40
10
30
30
22
Occult +4
???
???
0
0
100
E
D
-
B
300
0
-
110
40
10
30
30
22
Occult +5
179
187
0
0
100
E
D
-
B
300
0
-
110
40
10
30
30
22
Fire
130
0
130
0

-
-
-
-
300
0
-
-
40
10
30
30
22
Fire +5
180
0
180
0
100
-
-
-
-
300
0
-
-
40
10
31.5
30
22
Fire +9
228
0
228
0

-
-
-
-
300
0
-
-
40
10
32.7
30
22
Fire +10
240
0
240
0
100
-
-
-
-
300
0
-
-
40
10
33
30
22
Chaos
156
0
181
0

-
-
-
-
300
0
-
-
40
10
30
30
22
Chaos +4 @ 10 Humanity

0

-
-
-
-
-
-
300
0
-
-
40
10
32.4
30
22
Chaos +5

0

0
100
-
-
-
-
300
0
-
-
40
10
33
30
22
@ 10 Humanity




















Requirements /
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine

icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult


icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability



icon_dmg_magi_adj.png
Magic Adjustment



Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)