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Gifts are game items that your class starts with. It is said you will be able to find most of them by playing the game, so it is only a temporary advantage to get you started. There are eight gifts in total. Most of the items are limited-use, but a few are key items or equipment.
Consumable item that fully restores HP and clears negative status effects.
This item can be obtained in various locations throughout the game. One can be obtained as a reward for killing a single intruder for the
Forest Hunter Covenant
. Another can be found in Anor Londo within the massive Painting room and in Sen's Fortress. And finally some can also be purchased from
Reah of Thorolund
Thrown item that creates a powerful blaze. If chosen as a gift you begin the game with 10 of them.
These can help you beat your first encounter with the
and let you easily get the
Demon's Great Hammer
at the start of the game. Can be bought from the
in Sens Fortress and found in game.
Used to see distant threats, scenery, and other objects. This is a key item than can be used more than once.
Can be found on a cliff edge in the Graveyard near
just after 3 skeletons and 1 giant skeleton encounter.
An item filled with blocked memories. Usage unknown, but recommended first Gift by the game's director, Miyazaki.
This is the only story-related gift.( 1.06 Miyazaki confirms that this is just a gag gift, the true pendant is the
Can be found in game at the altar of the
late in the game after
Reah of Thorolund
dies by the hand of
Petrus of Thorolund
. Can be traded to Snuggly at the Asylum for a Souvenir of Reprisal. Can also be earned as a reward in the Forest Covenant.
A consumable that restores 2 humanity.
Can be found in game from NPC Black Phantoms, bought from
(a limited amount are sold), and various chests. [AoTA] Humanities and Giant Humanities have a chance to drop these.
Reusable key that can open any door with a basic lock.
it is probably the best gift in the game.
The thief class begins with this item regardless of the chosen gift. Choosing this gift in addition to the thief class will result in the player starting with two Master Keys, which is pointless, as the one Master Key has unlimited uses. While the Master Key allows you to open various doors within the game, such as the New Londo passage to the Valley of Drakes, it isn't required to open any doors as there are keys for every door in the game. If you don't pick it as your starting gift don't panic you can still get to every place without it you'll just have to find the specific key for said door.
As of Patch 1.05, Master Key is available for purchase from
Domnhall of Zena
for 5000 Souls, After you have beaten the Gaping Dragon or have got to anor londo
Tiny Being's Ring
While the item description claims it regenerates health over time, in actuality it gives a small boost to max health. The description for this gift changes after character creation to reflect what it really does.
The ring is obtained from
Siegmeyer of Catarina
when you defeat the three silver knights near his location in
Old Witch's Ring
Ring given by the witch. Allows you to talk with the
covenant's leader the
Daughter of Chaos
. Without the ring, choosing to talk to her only prompts a "...?" response.
You can get it from
by trading the Sunlight Maggot Helm dropped by Chaos Bugs in the Secret passage to
obtained by reaching rank 2 of
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