composite_bow.png Composite bow emphasizing power. Requires more strength than standard bows.
However, its range is shorter, making it unfit for sniping.

Type: Bows
Weight: 1.0
Critical: 100
Durability: 100
Crystal Forge Path Durability: 10
Shot Range: 38

Acquired from:
  • New Londo Ruins, on a ledge above the large gates overlooking Valley of Drakes.

Upgrade cost: 200
Notes: This bow is classified as a Short bow. It fires faster than Long bows.


Requirements
icon_strength.png
Strength
icon_dexterity.png
Dexterity
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Intellegence
icon_faith.png
Faith

11
12
0
0


Attack Values
Parameter Bonus
Auxiliary Effects
Composite Bow
icon_dmg_phy.png
icon_dmg_magi.png
icon_dmg_fire.png
icon_dmg_lightn.png
icon_dmg_cbonus.png
icon_strength.png
icon_dexterity.png
icon_intelligence.png
icon_faith.png
icon_res_divine.png
icon_res_occult.png
Regular
55
-
-
-
-
C
C
-
-
-
-
Regular +5
82
-
-
-
-
C
C
-
-
-
-
Regular +10
110
-
-
-
-
C
C
-
-
-
-
Regular +14
132
-
-
-
-
C
C
-
-
-
-
Regular +15
137
-
-
-
-
C
C
-
-
-
-
Crystal
121
-
-
-
-
C
C
-
-
-
-
Crystal +4
143
-
-
-
-
C
C
-
-
-
-
Crystal +5
148
-
-
-
-
C
C
-
-
-
-
Lightning
132
0
0
154
-
-
-
-
-
-
-
Lightning +4
171
-
-
193
-
-
-
-
-
-
-
Lightning +5
181
-
-
203
-
-
-
-
-
-
-
Raw
94
-
-
-
-
D
D
-
-
-
-
Raw +5
126
-
-
-
-
D
D
-
-
-
-
Magic
61
67
-
-
-
E
E
B
-
-
-
Magic +5
82
90
-
-
-
E
E
B
-
-
-
Magic +9
98
108
-
-
-
E
E
A
-
-
-
Magic +10
102
112
-
-
-
E
E
A
-
-
-
Enchanted
82
88
-
-
-
E
E
B
-
-
-
Enchanted +4
95
98
-
-
-
E
E
A
-
-
-
Enchanted +5
98
102
-
-
-
E
E
A
-
-
-
Divine
55
67
-
-
-
D
D
-
B
110
-
Divine +5
74
90
-
-
-
D
D
-
B
110
-
Divine +9
88
108
-
-
-
D
D
-
A
110
-
Divine +10
92
112
-
-
-
D
D
-
A
110
-
Occult
76
82
-
-
-
D
D
-
A
-
110
Occult +4
94
98
-
-
-
D
D
-
A
-
110
Occult +5
98
102
-
-
-
D
D
-
A
-
110
Fire
82
-
82
-
-
-
-
-
-
-
-
Fire +5
132
-
132
-
-
-
-
-
-
-
-
Fire +9
171
-
171
-
-
-
-
-
-
-
-
Fire +10
181
-
181
-
-
-
-
-
-
-
-
Chaos
91
-
117
-
-
-
-
-
-
-
-
Chaos +4
@10 Humanity
120
+67
-
160
+94
-
-
-
-
-
-
-
-
Chaos +5
@10 Humanity
127
+82
-
170
+35
-
-
-
-
-
-
-
-


Requirements /
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine

icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult


icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability



icon_dmg_magi_adj.png
Magic Adjustment



Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)