bonewheel_shield.png"Gaint wooden wheel encircled by spikes. Half-melded to a strange skeleton"
"Can be used as a greatshield, only for the great gaps. But at least the spikes turn into weapons with a good spin. Strange indeed!"

Type: Greatshield
Attack Type: Strike
Deflection Type: Heavy
*Parry replaced by a spin attack
Weight: 12.0
Durability: 200, Crystal: 20

Acquired from:

Upgrade cost: 800 Souls

Hints and Tips:


Youtube relevant videos:

Required in Build:



Requirements
icon_strength.png
Strength
icon_dexterity.png
Dexterity
icon_intelligence.png
Intelligence
icon_faith.png
Faith

30
0
0
0


Attack Values
Parameter Bonus
Auxiliary
Damage Reduction (%)
Stability
Bonewheel Shield
icon_dmg_phy.png
icon_dmg_magi.png
icon_dmg_fire.png
icon_dmg_lightn.png
icon_strength.png
icon_dexterity.png
icon_intelligence.png
icon_faith.png
icon_res_divine.png
icon_prot_phy.png
icon_prot_magi.png
icon_prot_fire.png
icon_prot_lightn.png
icon_prot_stab.png
Regular
80
-
-
-
D
-
-
-
-
90
30
30
51
66
Regular +5
120
-
-
-
D
-
-
-
-
90
30
30
51
66
Regular +10
160
-
-
-
D
-
-
-
-
90
30
30
51
66
Regular +14
192
-
-
-
D
-
-
-
-
90
30
30
51
66
Regular +15
200
-
-
-
D
-
-
-
-
90
30
30
51
66
Crystal
176
-
-
-
D
-
-
-
-
90
30
30
51
66
Crystal +4
208
-
-
-
D
-
-
-
-
90
30
30
51
66
Crystal +5
216
-
-
-
D
-
-
-
-
90
30
30
51
66
Lightning
160
-
-
160
-
-
-
-
-
90
30
30
51
66
Lightning +4
208
-
-
208
-
-
-
-
-
90
30
30
67.3
66
Lightning +5
220
-
-
224
-
-
-
-
-
90
30
30
72.4
66
Magic
90
97
-
-
E
-
D
-
-
90
30
30
51
66
Magic +5
120
130
-
-
E
-
D
-
-
90
30
30
51
66
Magic +9
144
150
-
-
E
-
D
-
-
90
30
30
51
66
Magic +10
156
162
-
-
E
-
D
-
-
90
30
30
51
66
Divine
81
99
-
-
E
-
D
-
110
90
30
30
51
66
Divine +5
102
125
-
-
E
-
D
-
110
90
30
30
51
66
Divine +9
129
158
-
-
E
-
D
-
110
90
30
30
51
66
Divine +10
135
165
-
-
E
-
D
-
110
90
30
30
51
66
Fire
120
-
120
-
-
-
-
-
-
90
30
30
51
66
Fire +5
160
-
160
-
-
-
-
-
-
90
30
31.5
51
66
Fire +9
208
-
208
-
-
-
-
-
-
90
30
32.7
51
66
Fire +10
224
-
224
-
-
-
-
-
-
90
30
33
51
66


Requirements /
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine

icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult


icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability


Attack Power: Physical/Magic/Flame/Lightning/Critical. Unless otherwise noted, all shields deal Strike damage.
Stability: How well the player keeps stance after being hit.
Damage Reduction Rate: Reduces the Physical/Magic/Flame/Lightning/Stability damage taken in the % indicated. The last value, Stability, indicates how much force a shield can withstand before being knocked aside. The higher the Stability value is, the less stamina will be consumed when an attack is blocked. If the force of a physical attack is greater than a shield's stability value, only damage up to that value will be mitigated; the remainder will taken directly from the user's health.
Requirements/Multipliers: Strength/Dexterity/Intelligence/Faith. Divine shields scale with Intellect instead of Faith. As such there are no shields that scale with Faith.
Durability: The shield's HP; when the durability reaches critical, the effectiveness of it's attacks and blocks are severely weakened.
Weight: How much the shield weighs.
Deflection/Parry: The deflection level and parry type the shield has.
Description: Details regarding the shield's make, origin, etc.