black_iron_greatshield.png"Greatshield of the might knight Tarkus"
"Built of special black iron and even heavier than Knight Berenike's tower shield. Especially resistant to fire attacks and effective for shield bashing."

Type: Greatshield
Attack Type: Strike
Deflection Type: Heavy
*Parry replaced by a bash attack
Weight: 16
Durability: 230, Crystal: 23

Acquired from:
  • Found on Tarkus' corpse in the grand painting hall of Anor Londo along with his matching armor set. He's on the ground floor, huddled in a corner to the left of the painting.

Upgrade cost: 800 Souls

Hints and Tips:

  • Liked the Tower Shield? This is pretty much it with a fancy paintjob.
  • It's heavier (23 Str required for two-handed action), less durable and 1 point less stable, but it gains an extra +15% of fire resistance, making it the #2 fire protection shield in the game.
  • Upgrades exactly the same way and same price as the Tower Shield.
  • While listed above as a Greatshield, the in game UI actually lists it as a normal shield which is incorrect.

Youtube relevant videos:

Required in Build:

Requirements
icon_strength.png
Strength
icon_dexterity.png
Dexterity
icon_intelligence.png
Intelligence
icon_faith.png
Faith

34
0
0
0


Attack Values
Parameter Bonus
Auxiliary
Damage Reduction (%)
Stability
Black Iron Greatshield
icon_dmg_phy.png
icon_dmg_magi.png
icon_dmg_fire.png
icon_dmg_lightn.png
icon_strength.png
icon_dexterity.png
icon_intelligence.png
icon_faith.png
icon_res_divine.png
icon_prot_phy.png
icon_prot_magi.png
icon_prot_fire.png
icon_prot_lightn.png
icon_prot_stab.png
Regular
80
-
-
-
D
-
-
-
-
100
40
90
50
71
Regular +5
100
-
-
-
D
-
-
-
-
100
40
90
50
74
Regular +10
124
-
-
-
D
-
-
-
-
100
40
90
50
79
Regular +14
146
-
-
-
D
-
-
-
-
100
40
90
50
83
Regular +15
160
-
-
-
D
-
-
-
-
100
40
90
50
85
Crystal
124
-
-
-
D
-
-
-
-
100
40
90
50
85
Crystal +4
146
-
-
-
D
-
-
-
-
100
40
90
50
88
Crystal +5
160
-
-
-
D
-
-
-
-
100
40
90
50
88
Lightning
124
-
-
124
-
-
-
-
-
100
40
90
50
71
Lightning +4
146
-
-
146
-
-
-
-
-
100
40
90
50
71
Lightning +5
160
-
-
160
-
-
-
-
-
100
40
90
50
71
Magic
75
81
-
-
E
-
D
-
-
100
40
90
50
71
Magic +5
93
100
-
-
E
-
D
-
-
100
44
90
50
71
Magic +9
109
118
-
-
E
-
D
-
-
100
47.2
90
50
71
Magic +10
120
130
-
-
E
-
D
-
-
100
48
90
50
71
Divine
67
82
-
-
E
-
D
-
110
100
40
90
50
71
Divine +5
83
102
-
-
E
-
D
-
110
100
40
90
50
71
Divine +9
98
120
-
-
E
-
D
-
110
100
40
90
50
71
Divine +10
108
132
-
-
E
-
D
-
110
100
40
90
50
71
Fire
100
-
100
-
-
-
-
-
-
100
40
90
50
71
Fire +5
124
-
124
-
-
-
-
-
-
100
40
90
50
71
Fire +9
146
-
146
-
-
-
-
-
-
100
40
90
50
71
Fire +10
160
-
160
-
-
-
-
-
-
100
40
90
50
71


Requirements /
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine

icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult


icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability


Attack Power: Physical/Magic/Flame/Lightning/Critical. Unless otherwise noted, all shields deal Strike damage.
Stability: How well the player keeps stance after being hit.
Damage Reduction Rate: Reduces the Physical/Magic/Flame/Lightning/Stability damage taken in the % indicated. The last value, Stability, indicates how much force a shield can withstand before being knocked aside. The higher the Stability value is, the less stamina will be consumed when an attack is blocked. If the force of a physical attack is greater than a shield's stability value, only damage up to that value will be mitigated; the remainder will taken directly from the user's health.
Requirements/Multipliers: Strength/Dexterity/Intelligence/Faith. Divine shields scale with Intellect instead of Faith. As such there are no shields that scale with Faith.
Durability: The shield's HP; when the durability reaches critical, the effectiveness of it's attacks and blocks are severely weakened.
Weight: How much the shield weighs.
Deflection/Parry: The deflection level and parry type the shield has.
Description: Details regarding the shield's make, origin, etc.