black_bow_of_pharis.png "The preferred black bow of the heroic archer Pharis.
Has a longer range than standard bows, but is more difficult to use. Without proper abilities, results will be underwhelming."

Type: Bows
Weight: 1.0
Critical: 100
Durability: 100
Crystal Forge Path Durability: 10
Shot Range: 65

Acquired from: Darkroot Garden, the woman with a bow in the area before the cat npc.
Upgrade cost: 200
Notes: This bow is classified as a Long bow. It fires slower than Short bows.



Requirements
icon_strength.png
Strength
icon_dexterity.png
Dexterity
icon_intelligence.png
Intelligence
icon_faith.png
Faith

9
18
0
0


Attack Values
Parameter Bonus
Auxiliary Effects
Black Bow of Pharis
icon_dmg_phy.png
icon_dmg_magi.png
icon_dmg_fire.png
icon_dmg_lightn.png
icon_dmg_cbonus.png
icon_strength.png
icon_dexterity.png
icon_intelligence.png
icon_faith.png
icon_res_divine.png
icon_res_occult.png
Regular
34
-
-
-
100
E
S
-
-
-
-
Regular +5
51
-
-
-
100
E
S
-
-
-
-
Regular +10
68
-
-
-
100
E
S
-
-
-
-
Regular +14
81
-
-
-
100
E
S
-
-
-
-
Regular +15
85
-
-
-
100
E
S
-
-
-
-
Crystal
74
-
-
-
100
E
S
-
-
-
-
Crystal +4
88
-
-
-
100
E
S
-
-
-
-
Crystal +5
91
-
-
-
100
E
S
-
-
-
-
Lightning
125
-
-
139
100
-
-
-
-
-
-
Lightning +4
150
-
-
163
100
-
-
-
-
-
-
Lightning +5
156
-
-
170
100
-
-
-
-
-
-
Raw
58
-
-
-
100
E
A
-
-
-
-
Raw +5
78
-
-
-
100
E
A
-
-
-
-
Magic
39
42
-
-
100
E
D
A
-
-
-
Magic +5
52
56
-
-
100
E
D
A
-
-
-
Magic +9
62
67
-
-
100
E
C
S
-
-
-
Magic +10
67
70
-
-
100
E
C
S
-
-
-
Enchanted
52
54
-
-
100
E
D
A
-
-
-
Enchanted +4
60
60
-
-
100
E
D
S
-
-
-
Enchanted +5
62
62
-
-
100
E
D
S
-
-
-
Divine
34
42
-
-
100
E
C
-
A
110
-
Divine +5
46
56
-
-
100
E
C
-
A
110
-
Divine +9
55
67
-
-
100
E
C
-
S
110
-
Divine +10
57
70
-
-
100
E
C
-
S
110
-
Occult
46
52
-
-
100
E
C
-
S
-
110
Occult +4
57
62
-
-
100
E
C
-
S
-
110
Occult +5
59
65
-
-
100
E
C
-
S
-
110
Fire
61
-
61
-
100
-
-
-
-
-
-
Fire +5
107
-
107
-
100
-
-
-
-
-
-
Fire +9
143
-
143
-
100
-
-
-
-
-
-
Fire +10
153
-
153
-
100
-
-
-
-
-
-
Chaos
75
-
91
-
100
-
-
-
-
-
-
Chaos +4
@10 Humanity
111
+78
-
138
+31
-
100
-
-
-
-
-
-
Chaos +5
@10 Humanity
120
+80
-
149
+31
-
100
-
-
-
-
-
-


Requirements /
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine

icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult


icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability



icon_dmg_magi_adj.png
Magic Adjustment



Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)